Add icon and splashscreen

adapt-navigator
Oystein Kristoffer Tveit 2021-08-04 22:48:44 +02:00
parent d3f76f0b22
commit 0a7b71037b
64 changed files with 680 additions and 64 deletions

View File

@ -8,7 +8,7 @@
<application
android:name="io.flutter.app.FlutterApplication"
android:label="jisho_study_tool"
android:icon="@mipmap/ic_launcher">
android:icon="@mipmap/launcher_icon">
<activity
android:name=".MainActivity"
android:launchMode="singleTop"

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<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<bitmap android:gravity="fill" android:src="@drawable/background"/>
</item>
<item>
<bitmap android:gravity="center" android:src="@drawable/splash"/>
</item>
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<bitmap android:gravity="fill" android:src="@drawable/background"/>
</item>
<item>
<bitmap android:gravity="center" android:src="@drawable/splash"/>
</item>
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<bitmap android:gravity="fill" android:src="@drawable/background"/>
</item>
<item>
<bitmap android:gravity="center" android:src="@drawable/splash"/>
</item>
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
<item>
<bitmap android:gravity="fill" android:src="@drawable/background"/>
</item>
<item>
<bitmap android:gravity="center" android:src="@drawable/splash"/>
</item>
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
Flutter draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
<item name="android:windowFullscreen">false</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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flutter_native_splash:
# This package generates native code to customize Flutter's default white native splash screen
# with background color and splash image.
# Customize the parameters below, and run the following command in the terminal:
# flutter pub run flutter_native_splash:create
# To restore Flutter's default white splash screen, run the following command in the terminal:
# flutter pub run flutter_native_splash:remove
# color or background_image is the only required parameter. Use color to set the background
# of your splash screen to a solid color. Use background_image to set the background of your
# splash screen to a png image. This is useful for gradients. The image will be stretch to the
# size of the app. Only one parameter can be used, color and background_image cannot both be set.
color: "#3edd00"
color_dark: "#202020"
# background_image: ""
# Optional parameters are listed below. To enable a parameter, uncomment the line by removing
# the leading # character.
# The image parameter allows you to specify an image used in the splash screen. It must be a
# png file.
#image: assets/splash.png
image: "assets/images/logo/logo_icon_transparent.png"
image_dark: "assets/images/logo/logo_icon_transparent_green.png"
# The color_dark, background_image_dark, and image_dark are parameters that set the background
# and image when the device is in dark mode. If they are not specified, the app will use the
# parameters from above. If the image_dark parameter is specified, color_dark or
# background_image_dark must be specified. color_dark and background_image_dark cannot both be
# set.
#color_dark: "#042a49"
#background_image_dark: "assets/dark-background.png"
#image_dark: assets/splash-invert.png
# The android, ios and web parameters can be used to disable generating a splash screen on a given
# platform.
#android: false
#ios: false
#web: false
# The position of the splash image can be set with android_gravity, ios_content_mode, and
# web_image_mode parameters. All default to center.
#
# android_gravity can be one of the following Android Gravity (see
# https://developer.android.com/reference/android/view/Gravity): bottom, center,
# center_horizontal, center_vertical, clip_horizontal, clip_vertical, end, fill, fill_horizontal,
# fill_vertical, left, right, start, or top.
#android_gravity: center
#
# ios_content_mode can be one of the following iOS UIView.ContentMode (see
# https://developer.apple.com/documentation/uikit/uiview/contentmode): scaleToFill,
# scaleAspectFit, scaleAspectFill, center, top, bottom, left, right, topLeft, topRight,
# bottomLeft, or bottomRight.
#ios_content_mode: center
#
# web_image_mode can be one of the following modes: center, contain, stretch, and cover.
#web_image_mode: center
# To hide the notification bar, use the fullscreen parameter. Has no affect in web since web
# has no notification bar. Defaults to false.
# NOTE: Unlike Android, iOS will not automatically show the notification bar when the app loads.
# To show the notification bar, add the following code to your Flutter app:
# WidgetsFlutterBinding.ensureInitialized();
# SystemChrome.setEnabledSystemUIOverlays([SystemUiOverlay.bottom, SystemUiOverlay.top]);
#fullscreen: true
# If you have changed the name(s) of your info.plist file(s), you can specify the filename(s)
# with the info_plist_files parameter. Remove only the # characters in the three lines below,
# do not remove any spaces:
#info_plist_files:
# - 'ios/Runner/Info-Debug.plist'
# - 'ios/Runner/Info-Release.plist'
# To enable support for Android 12, set the following parameter to true. Defaults to false.
#android12: true

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@ -515,4 +515,4 @@
/* End XCConfigurationList section */
};
rootObject = 97C146E61CF9000F007C117D /* Project object */;
}
}

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@ -0,0 +1,52 @@
{
"images" : [
{
"filename" : "background.png",
"idiom" : "universal",
"scale" : "1x"
},
{
"appearances" : [
{
"appearance" : "luminosity",
"value" : "dark"
}
],
"filename" : "darkbackground.png",
"idiom" : "universal",
"scale" : "1x"
},
{
"idiom" : "universal",
"scale" : "2x"
},
{
"appearances" : [
{
"appearance" : "luminosity",
"value" : "dark"
}
],
"idiom" : "universal",
"scale" : "2x"
},
{
"idiom" : "universal",
"scale" : "3x"
},
{
"appearances" : [
{
"appearance" : "luminosity",
"value" : "dark"
}
],
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

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@ -1,23 +1,56 @@
{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"idiom" : "universal",
"scale" : "1x"
},
{
"appearances" : [
{
"appearance" : "luminosity",
"value" : "dark"
}
],
"filename" : "LaunchImageDark.png",
"idiom" : "universal",
"scale" : "1x"
},
{
"filename" : "LaunchImage@2x.png",
"idiom" : "universal",
"scale" : "2x"
},
{
"appearances" : [
{
"appearance" : "luminosity",
"value" : "dark"
}
],
"filename" : "LaunchImageDark@2x.png",
"idiom" : "universal",
"scale" : "2x"
},
{
"filename" : "LaunchImage@3x.png",
"idiom" : "universal",
"scale" : "3x"
},
{
"appearances" : [
{
"appearance" : "luminosity",
"value" : "dark"
}
],
"filename" : "LaunchImageDark@3x.png",
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
"author" : "xcode",
"version" : 1
}
}

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@ -16,13 +16,19 @@
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
<imageView clipsSubviews="YES" userInteractionEnabled="NO" contentMode="scaleToFill" image="LaunchBackground" translatesAutoresizingMaskIntoConstraints="NO" id="tWc-Dq-wcI"/>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4"></imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="leading" secondItem="Ze5-6b-2t3" secondAttribute="leading" id="3T2-ad-Qdv"/>
<constraint firstItem="tWc-Dq-wcI" firstAttribute="bottom" secondItem="Ze5-6b-2t3" secondAttribute="bottom" id="RPx-PI-7Xg"/>
<constraint firstItem="tWc-Dq-wcI" firstAttribute="top" secondItem="Ze5-6b-2t3" secondAttribute="top" id="SdS-ul-q2q"/>
<constraint firstAttribute="trailing" secondItem="tWc-Dq-wcI" secondAttribute="trailing" id="Swv-Gf-Rwn"/>
<constraint firstAttribute="trailing" secondItem="YRO-k0-Ey4" secondAttribute="trailing" id="TQA-XW-tRk"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="bottom" secondItem="Ze5-6b-2t3" secondAttribute="bottom" id="duK-uY-Gun"/>
<constraint firstItem="tWc-Dq-wcI" firstAttribute="leading" secondItem="Ze5-6b-2t3" secondAttribute="leading" id="kV7-tw-vXt"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="top" secondItem="Ze5-6b-2t3" secondAttribute="top" id="xPn-NY-SIU"/>
</constraints>
</view>
</viewController>
@ -32,6 +38,7 @@
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
<image name="LaunchImage" width="498" height="341"/>
<image name="LaunchBackground" width="1" height="1"/>
</resources>
</document>
</document>

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@ -1,45 +1,47 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>jisho_study_tool</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
</dict>
</plist>
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>jisho_study_tool</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
<key>UIStatusBarHidden</key>
<false/>
</dict>
</plist>

View File

@ -28,11 +28,19 @@ dev_dependencies:
flutter_test:
sdk: flutter
objectbox_generator: ^1.1.1
flutter_native_splash: ^1.2.0
flutter_launcher_icons: "^0.9.1"
flutter_icons:
android: "launcher_icon"
ios: true
image_path: "assets/images/logo/logo_icon.png"
flutter:
uses-material-design: true
# assets:
assets:
- assets/images/denshi_jisho_background_overlay.png
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg